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CRC Handbook of Discrete and Computational Geometry
Comprehensive handbook, edited by Jacob E. Goodman and Joseph O'Rourke, with 52 chapters.
Computational Geometry: An Introduction
One of the well-known early textbooks, by Franco P. Preparata and Michael Ian Shamos. Includes chapters on geometric searching, convex hulls, proximity, intersections, and rectangles.
Computational Geometry in C
A well-known textbook by Joseph O'Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
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